About this worksheet
A print-and-play bingo game for the 2nd grade clock-reading standard, Common Core 2.MD.7. The 3-by-3 board holds eight analog clock faces and a free space; under each clock sits a line where students write the digital time, so the board is a worksheet before the game starts. Twelve caller cards pair each time with a daily event, 8:15 a.m. for the morning bell through 4:45 p.m. for soccer practice, and four of them (7:35 a.m., 2:20 p.m., 10:15 a.m. and 5:00 p.m.) match no clock on the board. Three squares in a row wins.



