Place Value Problem Solving

Year 2 MathsPlace Value4 pages

About this worksheet

Eight word problems that make Year 2 pupils reason with tens and ones. Questions move from boxes of 10 pencils, through comparing prices of 42p and 24p, to puzzles like building the largest two-digit number from the cards 3, 8 and 5. Detailed answers for all eight are included. Covers the England National Curriculum problem-solving objective for place value.

Page 1 of 4

When this preview is focused, use the left and right arrow keys to move between pages.

Curriculum objectives covered

Number - number and place value

Use place value and number facts to solve problems

Every question is a problem in context rather than a bare calculation.

Number - number and place value

Compare and order numbers from 0 up to 100; use <, > and = signs

The middle section compares prices and scores using the symbols.

What's inside this worksheet

Tens and Ones

Word problems about groups of ten, such as 4 boxes of 10 pencils plus 6 loose ones.

Comparing and Ordering

Problems comparing prices and game scores, like 67 against 76.

Place Value Puzzles

Digit-card and think-of-a-number puzzles that need logical reasoning.

Answer key

Detailed solutions for all eight questions.

How teachers use it

Main task

Set it once fluency work is secure and the class is ready to apply place value.

Greater depth

The puzzles page stretches pupils who finish standard partitioning quickly.

Guided group

Talk through one problem per section with pupils who need modelled reasoning.

Get started today

Create your own lesson plans, worksheets, and classroom activities in minutes using our AI-powered tools.

Try Chalkie for free